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In Helldivers 2, choosing the right armor is crucial for mastering the battlefield. With three distinct armor types—light, medium, and heavy—each boasting unique passives and varying stats, players also get to express their style through diverse color palettes and aesthetics. This blend of function and fashion helps you spread managed democracy with flair.
Enter the Superstore, your one-stop shop for exclusive armor sets and cosmetic items not available in the Premium Warbonds of Helldivers 2. Whether you're a seasoned veteran or a dedicated collector, the Superstore offers must-have items to make you stand out in combat.
Updated on January 05, 2025, by Saqib Mansoor: With the recent release of new Premium Warbonds, the Superstore has expanded its offerings with additional armor sets, cosmetics, and weapons. This expansion has also increased the frequency of rotations, making it essential to stay updated with each store refresh. To enhance clarity, the Superstore armor list is now categorized into light, medium, and heavy armor.
Every Superstore Armor and Item Rotation in Helldivers 2
Below is a comprehensive list of all the body armor you can unlock through the Superstore in Helldivers 2. For ease of navigation, the armor sets are categorized by type (light, medium, heavy) and sorted alphabetically by their passives. Note that helmets are excluded from this list as they all share the same 100 stats.
The Superstore also stocks two unique weapons: the Stun Baton, a melee weapon known for its rapid attack speed despite its shorter range, and the StA-52 Assault Rifle, a highlight from the Helldivers 2 x Killzone 2 crossover, which includes a thematic armor set, player card, and player title.
The Superstore rotates its inventory based on release dates. To determine when an item will be available, check the current rotation number and compare it with the rotation number of the desired item. The difference indicates how many rotations you need to wait.
Light Superstore Armor
CE-74 Breaker
50
550
125
250 SC
11
CE-67 Titan
79
521
111
150 SC
9
FS-37 Ravager
50
550
125
250 SC
8
Extra Padding
B-08 Light Gunner
100
550
125
150 SC
13
Fortified
FS-38 Eradicator
50
550
125
250 SC
12
Med-Kit
CM-21 Trench Paramedic
64
536
118
250 SC
14
Servo-Assisted
SC-37 Legionnaire
50
550
125
150 SC
10
Medium Superstore Armor
Acclimated
AC-1 Dutiful
100
500
100
500 SC
1
Advanced Filtration
AF-91 Field Chemist
100
500
100
250 SC
4
Engineering Kit
SC-15 Drone Master
100
500
100
250 SC
10
CE-81 Juggernaut
100
500
100
250 SC
15
Extra Padding
CW-9 White Wolf
150
500
100
300 SC
7
Fortified
B-24 Enforcer
129
471
71
150 SC
11
FS-34 Exterminator
100
500
100
400 SC
15
Inflammable
I-92 Fire Fighter
100
500
100
250 SC
5
Med-Kit
CM-10 Clinician
100
500
100
250 SC
8
Peak Physique
PH-56 Jaguar
100
500
100
150 SC
6
Unflinching
UF-84 Doubt Killer
100
500
100
400 SC
3
AF-52 Lockdown
150
450
50
400 SC
4
Engineering Kit
CE-64 Grenadier
150
450
50
300 SC
7
CE-101 Guerrilla Gorilla
150
450
50
250 SC
6
Extra Padding
B-27 Fortified Commando
200
450
50
400 SC
12
Fortified
FS-11 Executioner
150
450
50
150 SC
14
Inflammable
I-44 Salamander
150
450
50
250 SC
5
Med-Kit
CM-17 Butcher
150
450
50
250 SC
9
Servo-Assisted
FS-61 Dreadnought
150
450
50
250 SC
13
Siege-Ready
SR-64 Cinderblock
150
450
50
250 SC
2
Other Superstore Items
Cape
250 SC
3
Player Card
75 SC
3
Stone-Wrought Perseverance
Cape
100 SC
2
Player Card
35 SC
2
Stun Baton
Weapon
200 SC
2
StA-52 Assault Rifle
Weapon
615 SC
1
Strength in Our Arms
Cape
310 SC
1
Player Card
90 SC
1
Assault Infantry
Player Title
150 SC
1
How the Superstore Rotation Works in Helldivers 2
In Helldivers 2, the Superstore is a dynamic in-game shop that refreshes its inventory every 48 hours. Each rotation brings two complete armor sets (body and helmet) along with other items like capes and player cards. If you miss an item or are eyeing something specific, simply wait for the next refresh. No item is exclusive, ensuring everyone gets a chance to purchase what they want.
The Superstore resets at 10:00 a.m. GMT, which translates to 2:00 a.m. PST, 5:00 a.m. EST, and 4:00 a.m. CT. Items in the Superstore are either cosmetic or equipped with passives that are already available in the game, ensuring a fair playing field with no pay-to-win advantages.
For example, body armor from the Superstore might feature the same passive as armor unlocked through Warbonds, but with a unique design or different armor type. You might find a medium armor with the Engineering passive through Warbonds, while the Superstore offers a light version with the same passive.
Currently, the Superstore cycles through 15 rotations based on release dates. However, Arrowhead Game Studios is working on enhancing the rotation structure to improve the shopping experience.
To access the Superstore, navigate to the Acquisition Centre on your ship. Use R (PC) or Square (PS5) to open the menu, then select the Superstore tab to browse available items. Purchases are made with Super Credits, which can be obtained through real money or earned through gameplay.
The Superstore focuses on delivering unique designs and color palettes. Helmets are purely cosmetic, while body armor maintains the same passive stats as those found elsewhere in the game. This setup allows players to mix and match passives across different armor types, letting you decide if the premium aesthetics are worth your Super Credits.