The latest Path of Exile 2 build introduces a plethora of changes that set it apart from its predecessor. Grinding Gear Games (GGG) has truly outdone themselves with this monumental update, Patch Notes 0.1.1. In this article, we delve into the key highlights of this expansive update for PoE2.
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Table of Contents
- General Changes
- Skill Changes
- Monster Changes
- Endgame Changes
- Other Changes
General Changes
Let's kick things off with the major updates in gameplay and interface. A new "League Migrations" button has been introduced, making it easier for you to transfer your character to parent leagues. Strongbox mechanics have seen a significant overhaul; intervals between enemy waves have been shortened, and the spawned mobs are now more distinguishable from those originally on the map. A bug preventing monster spawns has been squashed, and the fog now clears once all enemies are defeated. You'll also encounter Research Strongboxes more frequently. Moreover, you can now swap out runes socketed in your equipment, and armor effectiveness has been boosted. Character level no longer restricts access to Expedition Vendors, but the rarity of equipment items now depends on the shop's level, a change that doesn't affect existing shops.
Minions that die far from your character will now respawn instantly nearby. The level of Uncut Gems is now displayed in the item's name, and equipped Charms show the remaining charges. Entering a map is safer, with monsters no longer spawning right at the entrance. It's also easier to pick up items from the ground while performing other actions. GGG has improved overall game performance, particularly in shadow-heavy areas, increased loading speeds, optimized boss fights and visual effects, and enhanced gameplay in The Ziggurat Encampment.
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Skill Changes
The Supercharged Slam skill now has a 3-meter radius limit. Scavenged Plating now grants more stacks against stronger enemies. The Vine Arrow skill's description has been updated to clarify that the projectile only hits enemies upon landing. The Pain Offering skill no longer has the Aura tag. Skills socketed in a Meta Gem can't gain energy anymore. Lightning Bolt has been renamed to Greater Lightning Bolt to signify its unique origin from the Choir of the Storm amulet, with adjusted damage mechanics to boot.
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Monster Changes
Essence Monolith mobs can't use their skills immediately, but this change comes with a significant increase in their Toughness. Certain bosses' hitboxes have been refined to better align with their visual attack animations. The spawn rate of some monsters has been reduced, and their energy shields have been re-evaluated for more enjoyable map clearing. Over 40 changes to mob visual effects and attacks enhance the overall game experience without drastically altering gameplay.
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Endgame Changes
Version 0.1.1 introduces four new Tower Map areas and updates the Lost Towers Map. The Arbiter of Ash boss fight now offers six attempts instead of one, with changes to the Falling Flame Seed and Flaming Gale skills making the battle even more challenging. Maps now feature checkpoints and at least three Rare Monsters to encounter, defeat, and loot. Monster balance has been tweaked in various maps, such as Untainted Paradise, which now boasts twice as many monsters. Some areas have more chests, and bosses appear more frequently, though the chance of a Map Boss dropping a Waystone has decreased.
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Other Changes
GGG has fixed over 70 bugs related to client crashes, quest mechanics, and in-game interactions. Numerous visual effects have been corrected, and more than 20 controller issues have been resolved. Over 100 equipment items have seen adjustments to their stats and characteristics for balanced gameplay. Be sure to review your inventory! A surprising update affects the item Original Sin, which now grants +17-23% Chaos Resistance instead of setting Chaos Resistance to zero.
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This massive update for PoE2 introduces over 300 changes. For the full details, check out Patch Notes 0.1.1 on the official Path of Exile 2 website. We've covered the most significant updates here, and we're eagerly awaiting the next update and the eventual release of version 1.0!