Home News R.E.P.O. Monster Rankings Revealed

R.E.P.O. Monster Rankings Revealed

Author : Stella May 14,2025

In the cooperative horror game *R.E.P.O.*, players are thrust into a world teeming with mischievous and dangerous creatures that inject every mission with tension and unpredictability. As you navigate through abandoned and eerie locations in search of valuable items, you'll constantly be on your toes, wary of the terrifying monsters determined to halt your progress to the next level.

Each monster in *R.E.P.O.* possesses unique abilities, behaviors, and attack patterns, requiring you to adapt your strategies to ensure you and your team return to the truck unscathed. Some creatures stalk you in eerie silence before pouncing, while others are so loud that stealth is impossible, yet no less dangerous. Certain monsters are drawn to noise, compelling players to move quietly to avoid detection, whereas others rely solely on sight, making it crucial to keep them in your line of sight to survive.

With a diverse range of monsters, distinguishing between those that are merely a nuisance and those that pose a real threat can be challenging. In survival games like *R.E.P.O.*, knowledge is your greatest ally. Understanding the monsters' behaviors, and most importantly, their damage potential, will significantly enhance your chances of survival and success.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless overwhelmed.
Tier 3 – Lethal if caught off guard.
Tier 4 – The most dangerous monsters, capable of one-shotting players at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Just don’t touch it. It can be used as a defense against the Huntsman if timed correctly.
Gnomes1They inflict minimal damage and are easily dispatched.
Animal1Each one deals minor damage and can be easily picked up. They also eliminate any Gnomes they encounter.
Hidden1Can transport you back to the truck or into another monster's path, but deals no direct damage.
Shadow Child1Avoid looking at it to remain unharmed.
Spewer1Once attached, it can be used against other monsters without harming you.
Bowtie2A slow-moving monster that becomes slightly faster when provoked. Its breath causes damage, but it's easy to dodge.
Peeper2Inflicts minimal damage when eye contact is made, but becomes a significant threat in the presence of other monsters.
Chef2Can self-destruct if they collide with each other. They can't reach you if you're positioned at a higher elevation.
Bangers2You have 10 seconds to escape once their dynamite ignites. Only dangerous if you're caught in the blast radius.
Huntsman3Tracks you based on sound, making silence your ally. If the duck doesn't reveal your position, you're safe. However, being shot by it can end your game.
Rugrat3Extremely strong, capable of killing by hurling objects. A vase can be lethal to lower-level players.
Upscream3Similar to Animal but inflicts far more damage. Multiple spawns can overwhelm and defeat you.
Mentalist3Poor eyesight but acute hearing, allowing for potential escapes. Each hit deals 50 damage, and they can spawn in groups.
Trudge3Extremely slow and noisy, alerting you to its approach, but being caught is fatal, even with some health upgrades.
Reaper4Slow until you're in sight, then it accelerates. Audible from a distance, escape is possible, but without health upgrades, death is swift.
Clown4Charges upon sighting you, using a deadly kick and laser attack.
Robe4Silent and stealthy, often spotting you first. Can navigate under furniture and pursues quickly, making it deadly if caught.
Headman4Relentlessly pursues you, with each bite inflicting 50 damage.

Now that you're aware of the dangers lurking in each new location, delve into our other *R.E.P.O.* guides for more strategies on how to confront these formidable foes.