Schedule I continues to receive post-launch updates following its overnight viral success on Steam. The latest is Patch 5, which brings the drug dealer sim up to version 0.3.3f14.
While Patch 5 makes a number of important improvements to the game, the most exciting news for its many players is the developer's announcement that Schedule I's first content update is set to launch this weekend.
Schedule I is currently the top-selling game on Steam, surpassing big hitters such as Monster Hunter Wilds, GTA 5, and Marvel Rivals after going viral across social media, Twitch, and YouTube. In the game, you progress from a small-time dope pusher to a kingpin, managing the manufacture and distribution of a variety of drugs throughout the gritty city of Hyland Point. You can expand your empire by acquiring properties, businesses, employees, and more.It's developed and published by TVGS, the Australian indie developer Tyler, who has described Schedule I's explosive launch as "amazing but pretty overwhelming."
"I never expected this kind of response!" Tyler shared on Reddit. "Right now, I'm focused on getting patches out as quickly as possible. I'm also eager to start working on content updates once all major bugs are resolved."
Patch 5 addresses several employee bugs, multiplayer issues, and casino glitches. Tyler has also introduced pathfinding validity checks to help prevent crashes.
Schedule I Update 5 version 0.3.3f14 patch notes:
Tweaks/Improvements
- Added an active display setting to choose which monitor the game displays on.
- Botanists will now automatically move product from their supplies to drying racks.
- Owned vehicles are now visible on the map app.
- Implemented validity checks and failsafes for NPC pathfinding and warping to prevent crashes on certain chipsets (special thanks to Chi Chi on Discord for highlighting this issue).
- Refactored employee item movement behavior to be more efficient.
- Implemented NPC effects culling at a certain distance to improve performance.
Bug Fixes
- Fixed non-host clients sometimes unable to hit or stand in blackjack.
- Resolved a quest UI bug that occasionally caused infinite loading screens in multiplayer.
- Fixed clipboard selections not reassigning without manually clearing the existing selection (employee beds, botanist supplies, etc).
- Corrected the dealer sometimes revealing its hand prematurely to non-host players in blackjack.
- Fixed first-person jacket looking janky.
- Corrected the 'Master Chef' achievement being awarded prematurely.
- Fixed some property null references causing multiplayer loading and desync issues.
- Made the drying rack 'dry' button non-interactable if the input slot is reserved by an employee.
- Fixed NPC 'stay in building' behavior sometimes causing errors for non-host players.
- Resolved NPC voiceover emitters sometimes throwing a null reference.
Tyler added that sneak peeks at the first content update will be posted soon.
For a comprehensive guide on Schedule I, check out IGN's Schedule I guide. It covers the basics of mixing recipes and creating new blends to maximize profit, how to access console commands, and the quickest way to jump into multiplayer co-op to take over Hyland Point with friends.