ZhiZhu! is a fresh and modern reimagining of the ancient classic game Nine Men Morris, offering players an engaging and strategic challenge.
ZhiZhu! – The Spider™ DEMO
Experience the thrill of ZhiZhu! by playing online with friends or offline against a robot with adjustable difficulty levels:
- Beginner
- Easy
- Medium
- Hard
- Pro
ZhiZhu! – The Spider™ delivers a unique, modern twist on the timeless strategy game Nine Men Morris. In this innovative version, you go head-to-head against your opponent, aiming to capture their Spiders by forming either a Small Chain (3 aligned Spiders along any straight line) or a Big Chain (5 aligned Spiders along any circular path).
CHAIN IT TO WIN IT…
While it only takes a minute to learn how to play ZhiZhu! – The Spider™, mastering its depth of strategy could take a lifetime.
Game Description:
ZhiZhu! – The Spider™ introduces a new level of complexity and excitement to the traditional mechanics of Nine Men Morris.
Game Contents:
- 1 Spiderweb board
- 9 white Spiders
- 9 black Spiders
STARTING THE GAME:
Player A begins with 9 white Spiders, while Player B controls the 9 black ones. The Spiderweb board starts empty at the beginning of the match.
OBJECTIVE:
Your goal is to outmaneuver your opponent by capturing their Spiders strategically placed on the board.
How to Capture Opponent Spiders:
You gain control of the board by creating Aligned Chains of Spiders:
- SMALL CHAIN: 3 SPIDERS ALIGNED on any one of the 8 STRAIGHT LINES
- BIG CHAIN: 5 SPIDERS ALIGNED on any one of the 3 CIRCLES
GAMEPLAY PHASES:
There are two distinct phases in ZhiZhu! – The Spider™:
PHASE 1 – Placement Phase:
Players alternate turns placing one Spider at a time onto any of the 24 vacant spots on the Spiderweb. During this phase, players may form Chains and immediately capture opposing Spiders accordingly.
PHASE 2 – Movement Phase (Sliding):
Once all 18 Spiders have been placed, players enter the movement phase. On each turn, a player must slide one of their Spiders to an adjacent unoccupied space (left, right, up, or down from its current position).
Capturing Rules:
- When a player forms a Small Chain, they immediately remove one opponent Spider from the board.
- When a player forms a Big Chain, they immediately remove two opponent Spiders from the board.
Important Restrictions:
- You cannot capture Spiders that are already part of a Chain unless no other free-standing (loose) Spiders are available for capture.
- Re-creating a Chain using the same Spiders in the same positions does not qualify as a valid capture.
- A new Chain is only valid if at least one Spider involved has been moved into place during that turn.
Winning Conditions:
The game ends when one of the following occurs:
- A player successfully captures 7 Spiders from their opponent.
- An opponent decides to give up, believing they can no longer recover or win the game.
Ready to test your strategic skills?
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