In Elden Ring, bows typically serve as versatile support weapons—ideal for drawing enemy attention, softening targets from afar before switching to melee, or efficiently farming runes from fallen foes. However, Nightreign's Ironeye class transforms the bow into its core identity, delivering a playstyle distinct from the game's eight other classes. This archer-focused approach makes Ironeye Nightreign's closest equivalent to a dedicated support role. Watch the exclusive gameplay below for a firsthand look.
What immediately stands out about Ironeye is their fragility in combat. Though they can wield any weapon, bows remain essential—keeping enemies at range is critical because even a few hits can be lethal, especially early game. Thankfully, their starter bow performs reliably, dealing solid damage with Mighty Shot as its skill, enabling devastating long-range attacks with bonus damage and poise disruption.
Nightreign significantly overhauls bow mechanics: firing speed improves dramatically, movement while targeting feels fluid, and arrow management disappears—though you're limited to your weapon's default arrow type. New touches enhance the experience: roll-to-shot animations, acrobatic wall-jump attacks, seamless manual aiming without first-person mode, and a three-arrow spread shot for crowd control. Even arrow-based finishers like backstabs are now possible, addressing nearly every limitation bows faced in Elden Ring’s base game.
As Nightreign's Ironeye, your bow defines your playstyle.
The class’s signature skill, Marking, executes a rapid dagger dash that pierces enemies and applies a damage-amplifying debuff. Its short cooldown allows near-permanent uptime against bosses when timed well, while also serving as an emergency repositioning tool.
Single Shot, Ironeye’s ultimate ability, fires a devastating high-penetration arrow during which you’re invincible. This supercharged version of Mighty Shot annihilates grouped enemies in one hit.
Where Ironeye truly excels is safe long-range revives.
Nightreign’s revival mechanic requires allies to attack fallen teammates to deplete a segmented circle above them. While most classes risk close-quarters exposure or expend resources for ranged revives, Ironeye accomplishes this effortlessly with arrows—no mana or cooldowns required. However, each subsequent death adds another segment to the revive circle, making multi-revives impractical without using Single Shot.
Though not the heaviest hitter, Ironeye’s team impact is undeniable. Between damage-boosting marks, loot-enhancing passives, area-clearing ultimates, and unmatched revival utility, they stand among Nightreign’s most valuable tactical assets.