Video games have long transcended mere action-packed thrill rides, and Hideo Kojima's Death Stranding exemplified this evolution. Released in a pre-pandemic world, the game delved into the themes of division and connection, showcasing a highly conceptual narrative and pioneering delivery-based movement mechanics that opened up new avenues for gaming experiences.
In the eagerly awaited sequel, Death Stranding 2: On the Beach, set to launch on June 26, 2025, Kojima revisits these themes with an even more intricate question: "Should we have connected?" As global divisions continue to widen, we sought to understand the stance Kojima has taken in crafting the narrative for this sequel.
The creation of Death Stranding 2 unfolded amidst the unique challenges of the Covid-19 pandemic. This backdrop forced Kojima to reevaluate the concept of "connection." He had to navigate his understanding of technology, adapt to new production environments, and reflect on the nature of human relationships. How did these factors influence his reconstruction of the theme of connection in the game?
In an exclusive interview, Kojima discusses the philosophical underpinnings of the game's development. He shares insights on what elements from the original Death Stranding were left behind and which were carried forward into the sequel. Additionally, he explores the connection between contemporary societal issues and the themes presented in his games.